MIDAS EARED [2020]

Cover Art, Branding, Campaign Design, Music Composition & Sound Design.

MIDAS EARED is an audio-visual debut album created under my aliases aimsir. & drēokt.
It is the first part of a trilogy of AV albums, with the second part having released in 2022.

MIDAS EARED is a collection of particular pages from my diary, reflecting on my life between 2015 to 2020.

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“There is a lot to unpack on MIDAS EARED by previously Pune-based and now Coventry-based artist,
who functions on the album as aimsir. and drēokt, and for that we recommend checking out his blog post here.
4 years in the making, the concept album is based on his transition from the more chaotic aimsir.
to the more sober ambient act drēokt, and its underlying decisions.

Being a concept work, the only right way to consume the album is in its entirety and seamlessly,
and then you will arrive on the grand finality that is the penultimate number ‘vignette’ which offers
a sombre and quiet reflection on the whole journey.”   -   Wild City

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The project had began in 2012 and sonically in 2017, shaping as time passed while I began to notice similarities from my past.
It is an attempt to illustrate instances of my life that had impacted, shaped and made me the individual I was while working on this project.

The album was also featured on NTS Radio’s GHUNGHRU Residency,
the score for A Crowded Void and was broken down in depth on NAKID Mag.

The album reflects on the (lack of) judgments that led me to these moments of my life,
how they affected all that came after, my journey towards reforming myself,
shedding light on my life as an individual and how it defined my art; shifting from aimsir. to drēokt.




The artwork represents the timeline of my journey from 2015 to 2020. The tracks are named and grouped as clusters of
different eras and time-frames. That has also been translated into the distance between each semiotic on the right side.

The blur and fragmentation on some of the names and symbols represent the characteristics of the tracks and their narratives.

The art has been represented on a paperlike background as the album is a collection
of various particular pages from my sonic diary.

I wanted to create a visual that encompassed the sonic narrative within one frame.
My inspiration stemmed from creating several graphic scores and notations depicting each piece individually.
After having created them, I began to single out properties that evoked what I wished to convey through the music.
I resulted with a series of semiotics.

This album is an attempt at exploring narrative-building and storytelling through various avenues of audio and visuals.



Merchandise Design.



Alternate Artwork

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Stream / Buy:





PLATO’S CAVE [2022]

Music Composition, Creative Direction, Screenplay Writing, Photography and Campaign Design.

PLATO’S CAVE is the second audio-visual project under the trilogy by drēokt.
The project had been under development since 2012, with the first part of the three having come out in 2020.

The album debuted at #4 on the Top Albums chart in the Electronica category on Apple Music [India]
and climbed up to #1 after only four days of its release.

PLATO’S CAVE takes inspiration from multiple points and metaphors,
the leading sources being the allegory – Plato’s Cave, the birth and death of a volcano and personal experiences.
The album is meant to be experienced in a modular format – having the listener make a tracklist
that feels most personal to them for their interpretation of the album, rather than the standard form of A-Z narratives,
calling back to the concept of the allegory. The album shifts across conflicts dealing with the aftermath of being undone,
utopia and dystopia.

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“Audio-visual artist drēokt had been working on his 16-track ethereal album PLATO’S CAVE for 10 years.
Recently released, the record is built brick by brick as a soundtrack or a musical score for a movie.
The artist uses unorthodox soundscapes and his creative freedom to play around and manipulate the music
in a manner that makes it peaceful yet emotional.”   -   Rolling Stone

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To classify this project in a more traditional sense, the album is a score based and soundtrack oriented body of work.

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drēokt is an independent audiovisual centric design studio that works with the creation of album artworks,
music composition, brand identity design, art direction and brand style guides.

Under drēokt, he has also been releasing his music projects for over a decade and has built a discography of ethereal music.
With unusual meter and a free-flowing rhythm, his compositions move beyond the templates of song structure into an experience.
His latest soundtrack-oriented album, Plato's Cave is yet another collection of such thematic soundscapes.
The artist classifies this album as a piece of 'sound fiction' that aims to break away from how music albums are generally perceived.

The 16-track album is a pretty conceptual depiction of experiences driven by narratives.
It feels like the artist is trying to stretch the definitive boundaries of music as well as its overall interpretation not unlike his previous projects.
The track names also play with the album's theme with  Monomyth, Zeno's Paradox and Concatenate be acting as interludes of sorts.
There are also the almost threatening and ominous rhythms of Contretempts and the transcendental, uplifting strings of Obeisance.
Roseate
just outright gives me a picture of a misty, enchanted forest.

All the tracks off Plato's Cave have a similar quality that make them a series of sensorial milestones in a non-linear journey.
The production embodies the same abstraction and eternal beauty that can be found in the artist's visual designs.
It's an album that stands out in terms of composition, theme and imagination and exists as a multi-dimensional,
musical version of a philosophical interpretive dance.”   -   Homegrown

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Stream PLATO’S CAVE Album



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The cover art was designed in collaboration with independent Graphic Designer - Utsav Verma.

We took the brief of the many abstract themes the album revolves around and built on the identity for it accordingly.
The idea to use the colour red stemmed from the initial artwork I had made in 2021.



I wanted to try different possibilities and explore other visual avenues,
experimenting further using DALL-E as an inspiration moodboard.
After having explored with several prompts and iterations, I felt stronger about the idea of using red
in the form of a character depicting the nature of the album as the project is very commanding sonically.
Following the same approach, I wanted to use a volcano as the driving element in different ways
for the artwork as it sums up the core narrative of the album.



After many concepts, I got Utsav onboard and we finished the artwork in its entirety,
building on the audiovisual world created for PLATO’S CAVE.



I wanted to push the limits of legible typography while it still tying to the identity of the album,
keeping it omnius and abstract as explored in my previous iterations.

Utsav and I both agreed on taking this idea further and going for a cleaner approach.
He resulted with an abstract type design that spells out the album’s name.


Alternate artwork for a special edition release on vinyl including four bonus tracks.



The final artwork created by Utsav and I used John Martin’s work as an inspiration and base
as it was one of the visuals I had in mind while composing the album.


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PLATO’S CAVE FILM




As one of the supporting collaterals, I took to making a film based on and for the album’s narrative.
The film reflects on three subjects - conflicted, divided and driven by their own ideologies.
Mirroring each other, yet worlds apart.



PLATO’S CAVE TEASER - Ungraded Rough Draft Cut


I worked on the film as a creative director, producer, screenplay writer,
photographer and composer, all the way to the final cut.

This film was an attempt at exploring narrative-building and storytelling through various avenues of communication,
binding them all together using the medium of film and audio.

The film was shot on 16mm with two different stocks of film and the stills were captured on a digital camera.



Created and Scored by drēokt.

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Thank you to my biggest supporters and team for helping develop this project over the years:
Aakash Lulla, Abhirami Suresh, Najiba Yasmin, Saish Rane and Utsav Verma

Patrons: Aakash Lulla, Aarti Bhalekar, Abhay Ranganath, Anushka Karmakar, Anvee Tawde, Arnav, Ashish Lavudha, Bhavya Shah, Diya Agarwal,
Gunjan Jaywani, Joe Donlan, Kunal Parekh, Omkar Khandagale, Parv Jain, Sainath Kallur, Saish Rane,
the Mehtas, Roys and Vibhakars, Sachin and Sonal Godbole, Sheetal and Yesheen Vibhakar

Team collaborators: Avinash Londhe, Ankur Tiwari, Chezan Lawyer, Digvijay Singh, Nikhil Pasalkar, Rohan Nair, Suraaj Nikumbh, Vedansh Tiwari, Samarang, Siddharth Kapoor, Savani Godbole, Ankita Bhise, Astha Kothadiya, Himanshu Phalke, Saloni Jhamvar, Janamejaya Daroz, Riddhi Goenka, Krishanu Bose, Jitendra Hande, Ahmed Ali, Ideal Cine Equipments, Bunty Salunkhe, Azar Patel, Ganesh Ovhal, Jitendra Sanse, Mahesh Kate, Rupesh Surve, Sanket Nirgudkar, Vishwanth Mule, Samiksha Vaidya, Palak Patel, Sanoja Jain, Aishwarya Kachalia, Saisha Shetty, Vandita Prakash, Saanchi Tejwani, Preeti Venkatesh, Sanjana Agarwal, Shraddha Narkhede, Jui Morgaokar, Asritha Chavali, Rhea Menon, Neel Chattarjee, Omkar Khandagale, Yash Nene, Yash Soni and Vrajesh Pithadiya




ZENO'S PARADOX [2024]

[WORK IN PROGRESS]

Cover Art, Creative Direction and Music Production.


ZENO’S PARADOX will be the final installment by drēokt,
following the previous two audiovisual projects
MIDAS EARED’ and ‘PLATO’S CAVE.’

The project is currently under development and scheduled to release in 2024.
Linked below is the WIP album with more music to follow, unmixed and unmastered.





MUDRAS  (2021)

Music and Sound Design.

Meditative Audio Visual loops. Inspired by Mudras.
A project created by Ninaad Kothawade.

Mudras are a set of subtle physical movements that can change one's mood, attitude, or perspective.
And which help to increase concentration and alertness.
A mudra can be a simple hand position or it can encompass the entire body.

Graphics, Typography and Motion Design by Ninaad Kothawade
Sound Design by drēokt





The series takes you through the three stages of healing, Shunya, Prana and Moksha.






Shunya

A descent. Shunya represents the feeling of emptiness and numbing pain,
which is often a result of overstimulation and the problems of excess.
Spiraling down the void, there are voices calling out for hope in a helpless loop.




Prana


An introspection. Prana represents the life force, and the breath that gives us the will to go on.
Sometimes it comes with the melancholic realization that we are more than our one self.
A union of the numerous streams that we embody. Still struggling to accept the many perspectives
that make us human.




Moksha

A release. Moksha represents enlightenment and the liberation of the soul as we finally move toward acceptance. With the suspension of our thoughts, we start to see clearer, and we let go. Finally falling out of the cycle of death and rebirth itself.


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The audio-visual project has been showcased globally at exhibition spaces such as ArtDubai 2022 alongside work by Refik Anadol,
Tokyo Digital Art at Art Factory Jonajima via NFT Asia, imnotArt Gallery in Chicago, among many others.

To see more, follow the link below:
https://foundation.app/collection/mudras






THE TUNNELS [2019]

Music and Sound Design.

THE TUNNELS - Brand New, You’re Retro Exhibition by NUART Festival and MZM Projects
at Tou Scene Centre for Contemporary Arts in Stavanger, NOR.




Cover art for the score.

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The project was featured by outlets such as Brooklyn Street Art [BSA], ISSA, Juxtapoz, This is Colossal, Arrested Motion and Widewalls.

Collaboration with MZM PROJECTS, 1UP, OX, DR D, NUART and more.

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The music was composed back in 2015 and re-released under the alias “aimsir.” in 2018.